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Steamed Hams, but it's RPGMAKER2003!
a
May 1st 2019
Sewer Saga and a Rambling Dev
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me
Wrote a thing on the Misaos
Awesome write-up! And a great insight on how RPG Maker dev has changed over the years.
And man, it's wild to think that something I made is now firmly in RPG Maker history.
And man, it's wild to think that something I made is now firmly in RPG Maker history.
That feel when you ssh into your raspberry pi running NetBSD from a Sun server running OpenBSD
Steam vs. Epic Games
Having two games on Steam now, I can safely say that this algorithm change was, well, devastating. Without saying exact numbers, the difference I've seen between releasing a game released in 2017 and one released in 2019 has been massive.
I do want to point out that "Just go to itchio" isn't a perfect solution either, as having a completely open platform with few barriers to entry means that you're casting your bottle into a very crowded sea. The last game I released on Steam was also cross-released on itchio, but accounted for less than 5% of copies purchased. And from what I hear from other cross-release devs, this isn't far off from the par in a lot of cases.
author=Red_Nova
I say nuts to both of them and move over to itch.io for indie games.
I do want to point out that "Just go to itchio" isn't a perfect solution either, as having a completely open platform with few barriers to entry means that you're casting your bottle into a very crowded sea. The last game I released on Steam was also cross-released on itchio, but accounted for less than 5% of copies purchased. And from what I hear from other cross-release devs, this isn't far off from the par in a lot of cases.
















